Warzone 2 players waiting for the mid-season update today STILL won't be able to track their stats, with Activision backtracking on the rollout of the Combat Record feature and announcing an indefinite delay.
Call of Duty: Warzone 2 will receive its first big update with the launch of Season 1 Reloaded that's packed with new content as well as some gameplay changes. We were looking forward to the belated introduction of Combat Records in particular, so that we'll finally be able to track Warzone 2.0 stats and KD, but Activision has just dropped the news that this isn't happening.
The official Call of Duty Twitter account cited "accuracy of the data population," as the reason for the delay, but left a question mark hanging over when we can see the battle royale stats implemented. Instead, we got a vague assurance that the devs are still working on it and that we'll get an update at some time in the future. When that is, we don't know.
The feature wasn't present at launch for Warzone 2.0 or Modern Warfare 2 multiplayer, despite being a basic staple of the series and shooters in general. Modern Warfare 2 Combat Records went live shortly after launch, but stat tracking has remained MIA for Warzone 2.0. The mid-season update was supposed to finally introduce it to the battle royale title, but the tweet has put a dampener on that.
Fo for now, players are still unable to track any kills, deaths, wins and other individual statistics relating to their Warzone 2.0 experience, despite the game launching over a month ago.
Warzone 2.0? More like Warzone 2.0 Beta
Warzone 2.0 players were already not entirely happy with the way Activision planned to implement the introduction of Combat Records in the battle royale title. The Season 1 Reloaded update was going to see all player data preceding the update ignored, so everyone would start stats tracking with a clean slate.
Players can overlook something weird and unexplainable like that, but having no ability to keep track of your Combat Records whatsoever? That's not a great look for a brand-new AAA title. Honestly Activision, it's like you've never heard of the phrase "under promise, over deliver."
Modern Warfare 2 and Warzone 2.0 were touted as a "new era" of Call of Duty titles, but this latest development will feel very familiar to players of the franchise. We're beginning to lose track of the issues and poor decision-making when it comes to Warzone 2.0 specifically.
Custom loadouts were initially going to be removed completely from the game – until they weren't, following a community uproar. Upon launch, the Warzone 2.0 social hub didn't work, so you couldn't invite or play with your friends. Then Most Wanted contracts were disabled due to an XP exploit, and we're still waiting for their return. There are also still consistent crashing issues on PC, despite Activision deplosaying that a fix had been implemented. I could go on and on.
The Call of Duty: Warzone Verdansk era was joyous, partly because it allowed us to connect with friends and loved ones in a time when it was impossible in real-life, and partly because the game felt so fresh. Of course, it still had issues of its own – but because the experience was enjoyable, it felt less arduous. Then came Caldera, which made a lot of players, including me, fall out of love with the game entirely.
With years of feedback to work off, Activision really needed the launch of Warzone 2.0 to be bulletproof. Not just to entice players back to the game, but to keep them hooked, and to bring back that 'just one more game' feeling. While my experience with Warzone 2.0 has largely been positive, and I enjoy playing it, the lack of simple features like Combat Records, persistent crashing issues, and the slew of other problems are taking their toll. – and on the player base at large too. Activision risks alienating their players all over again, and this latest move is one step closer to that.