Get all your news in one place.
100’s of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Tyler Wilde

The PC games market grew a lot more than the console games market last year, says research firm

Baldur's Gate 3 screenshot.

2023 was a "recovery year" for games, according to the market researchers at Newzoo, and the platform that saw the greatest recovery was the PC. Revenue from PC game sales, microtransactions, and subscriptions grew 8.4% over 2022 revenues, says the firm, whereas console game revenues only saw a 0.3% increase, and mobile game revenues shrunk 2.1%.

The console and mobile game markets are still quite a bit bigger than the PC market: Newzoo puts 2023's total mobile gaming revenue at $89.9 billion, console at $52.4 billion, and PC at $39.6 billion.

(Image credit: Newzoo)

These numbers are estimates, and don't include hardware sales, but the closing gap between the PC and console markets certainly aligns with the feeling we've had for years that PC gaming has hit the mainstream. The most talked about game of 2023, Baldur's Gate 3, released on PC first, and console exclusivity FOMO was at an all-time low. 

Newzoo partially attributes the PC's growth to multiplatform publishers continuing to embrace it, and I'm sure we'll see that reflected in this year's estimates, too, as more than half of Helldivers 2 sales have been on PC.

"PC revenues from publicly listed companies were up nearly 9% YoY [year over year]," said Newzoo. "On the private company side, Valve, Epic Games, and miHoYo showed strong performances. We also saw that successful gaming companies pursuing cross-platform strategies acted as a beneficial catalyst for the PC market." 

As exciting as PC gaming feels today, the notion that the industry is recovering from a slump does feel rather abstract given that the big companies keep laying off hundreds of employees at a time. We tallied 16,000 recent layoffs back in February, and that number is already well out of date.

Following the early pandemic boom, Newzoo says that gaming revenue shrank in 2021, stabilized in 2022, and grew by an estimated total of 0.5% in 2023, hence why the year is characterized as a "recovery." The firm cautions, however, that "playtime hours have dropped precipitously" (we touched grass, it seems), and notes that "90% of new game revenue in 2023 … was captured by 43 games."

Sign up to read this article
Read news from 100’s of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.