Suicide Squad: Kill the Justice League has recently unveiled a plot twist in its live service game, revealing that the Justice League members were not actually killed, but were copies waiting to be rescued. The game's ongoing determination to finish its year of four seasons, however, faces challenges as season 2 has launched with underwhelming player engagement.
On Steam, the season 2 launch only saw a peak of 572 players, a modest increase from pre-launch numbers. The game did not rank on the top game lists for PlayStation or Xbox, indicating a lack of significant traction on those platforms.
One of the issues contributing to the game's struggles is the introduction of Mrs. Freeze, a character that failed to resonate with players compared to the popular Joker. The game's narrative, which had to cut off its main campaign prematurely, is now facing limitations in storytelling due to declining player numbers.
Despite efforts to introduce new characters like Zoe Lawton and Deathstroke in upcoming seasons, player anticipation remains low. The game's future is uncertain, with doubts about its ability to sustain interest and continue its storyline beyond the current year.
While Suicide Squad: Kill the Justice League offers engaging combat and buildcrafting elements, its overall experience lacks cohesion. The game's performance in season 2 suggests a downward trend, prompting discussions about the viability of the project moving forward.
As the game navigates challenges with player retention and narrative development, it may be prudent for the developers to reassess their strategy and consider alternative projects. The future of Suicide Squad: Kill the Justice League remains uncertain, with the need for a strategic shift to maintain relevance in the competitive gaming landscape.