The recent launch of Suicide Squad: Kill the Justice League’s Joker season has garnered attention for introducing the iconic character Joker as a new squad member. Despite the lack of significant new story content, players have been intrigued by the addition of Joker from an alternate reality.
Having reached Mayhem 25 Incursions and fully maxed out Joker, players have shared their insights on the character. The new design of Joker has been well-received, showcasing a slender and theatrical version that complements the squad dynamics. His exaggerated fighting animations and unique traversal abilities, such as rocket surfing on his umbrella, add a distinct flair to his gameplay.
Joker's ultimate ability involves launching himself into the air and raining bombs down on enemies, providing utility in combat scenarios. His skill tree emphasizes burn-based options, making fire-centric builds a prominent choice for players. However, the presence of modifiers affecting damage over time from blaze effects poses challenges for non-fire builds.
Players have also explored the use of new equipment, including Scarecrow sets and Notorious items, which offer diverse interactions and poison-based effects. While the synergy between Joker and these items enhances gameplay, certain modifiers present obstacles, such as enemies gaining double health bars when killed by poison effects.
Despite the engaging gameplay offered by Joker and the new equipment, some players have noted a lack of distinctiveness among Suicide Squad characters, aside from traversal abilities and unique ultimates. While Joker stands out as a highlight of the season, the overall content has been criticized for its lack of innovation and depth.
In conclusion, the introduction of Joker in Suicide Squad: Kill the Justice League has sparked interest among players, showcasing his unique abilities and playstyle. While the season may have its shortcomings in terms of content variety, Joker's inclusion has added a refreshing dynamic to the game experience.