Ever since The Last of Us Part 1‘s announcement in June, fans have been dying to know more about what sets this remake apart from the PS3 original. As it turns out, there are quite a few gameplay revisions and tweakable settings.
On Thursday, Naughty Dog released an in-depth developer diary going over The Last of Us Part 1‘s new features. Enemy artificial intelligence is much better, animations are far more natural than before, and there are lots of additional accessibility features. For example, audio description enables narration so visually impaired players can better grasp what’s happening in cutscenes. It’s apparently the first time a major PlayStation Studios title has had that functionality.
Watch the 10-minute Last of Us Part 1 features trailer for yourself below. The jury is still out if this remake justifies its $70 price tag, but if nothing else, lots of care went into these additions.
Other additions include unlockable costumes, permadeath mode, a speedrunning timer, expansive vibration integration via the dualsense controller, and more photo mode options. Nothing earth-shattering, but at least there’s new stuff for long-time fans. Outside of apparent improvements like 4K resolution support and drastically better texture work.
The Last of Us Part 1 comes out Sept. 2, 2022, for PS5. There is also a PC version in the works, but it’ll release at an unspecified later date.
Written by Kyle Campbell on behalf of GLHF.