Last Epoch, the new action role-playing game (ARPG), has been gaining attention for its engaging gameplay and immersive world. However, some players have raised concerns about the difficulty level of certain boss encounters in the game.
One common issue that players have encountered is the presence of boss moves that can instantly defeat their characters, commonly referred to as 'one-shot' moves. Despite efforts to optimize their builds and maximize resistances, players have found that these moves can still result in immediate character death.
This issue is particularly frustrating during dungeon boss encounters, where players risk losing valuable unlock keys upon character death. Unlike story and Monolith bosses, dungeon bosses do not allow players to continue the fight after dying, leading to a significant loss of progress.
Players have drawn parallels between Last Epoch and other ARPGs like Diablo 4, noting that certain boss fights, such as Uber Lilith in Diablo 4, have also been criticized for their reliance on one-shot moves. In Last Epoch, players have expressed frustration at the high frequency of these moves, which can make boss fights feel more about dodging instant death rather than strategic gameplay.
While some players have managed to learn the patterns of boss moves and adapt their strategies over time, others have found the experience to be discouraging, especially for newer players. The need to rely on external resources like YouTube guides to understand boss mechanics has added to the frustration for some.
Despite these challenges, many players continue to enjoy the overall gameplay experience offered by Last Epoch. The game's intricate skill system, diverse character classes, and expansive world have received praise from the community.
Developers of Last Epoch have not yet commented on the specific concerns raised by players regarding boss difficulty. It remains to be seen whether adjustments will be made to address these issues and provide a more balanced gameplay experience for all players.