Dishonored is set in a city where much of the population has been wiped out by a mysterious plague. While the city's aristocrats are locked away in their vast mansions, the player will meet many victims of the pestilence out on the streetsPhotograph: KazooThere's a distinct Victorian theme to the costume and character design, befitting the game's steam punk style. Art director Viktor Antonov is a huge fan of DickensPhotograph: KazooThe art team looked into British morphology to get the correct facial features, including how the eyes and nose are set on the characters' facesPhotograph: Kazoo
Part of a map of the city of Dunwall – again, the designers were heavily inspired by maps of Victorian LondonPhotograph: KazooThe art team spent several years studying European architecture to create the look of the game. The designers produced hundreds of concept paintings detailing interiorsPhotograph: KazooThe game visits the darker, dingier areas of the city, including sewers, inns and dens of vice. One assassination mission involves capturing a target while he's visiting a brothelPhotograph: KazooThe game has a huge cast of characters with whom the player has to converse in order to gather clues and background information on potential targetsPhotograph: KazooWhile walking through the streets, players will see lots of posters on the walls, some sporting political slogans, others for goods and services. It's all part of the richly conceived environmentPhotograph: KazooAnother poster, this time for the game's take on nefarious blood sportsPhotograph: KazooThe game features a selection of unique weaponry, combining modern concepts with Victorian stylingPhotograph: KazooAnother of the game's weapons, this time a handgun powered by whale oil, which provides the cornerstone of the city's economy and power structurePhotograph: Kazoo
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