Several years after the initial release of Disco Elysium, developer ZA/UM added dyslexia-friendly fonts in multiple languages.
On Thursday, an update for Disco Elysium – The Final Cut came out, which implements OpenDyslexic typeface in English, French, German, Spanish, Portuguese-Brazilian, and Polish. Korean and Russian will utilize Nanum Square Round and Adys, respectively. The announcement post on Disco Elysium’s Steam page states that more languages will receive dyslexia-friendly fonts in the future.
“These fonts were chosen after careful consideration and consultations with translation teams and academics, but as always, feedback is welcome,” ZA/UM said. “We are continuing to investigate dyslexia-friendly font types for traditional Chinese and simplified Chinese.”
“It’s important, especially for a game with over a million words,” ZA/UM continues. “That we continue to make improvements to ensure everyone can have the best user experience during their time in Revachol.”
Check out the screenshot below to see an example of the font options.
Dyslexia-friendly fonts are now available to PC players across English, French, German, Spanish, Portuguese-Brazilian and Polish languages:https://t.co/W2xf5F7gwo pic.twitter.com/IPABFVHCm9
— Disco Elysium – The Final Cut (@discoelysium) June 30, 2022
As someone that struggles with dyslexia, I can tell you those tiny accessibility tweaks like this make all the difference. Particularly with a game that has mountains of text. Remember that you’ll need the latest version of Disco Elysium – The Final Cut to use this feature. The patch is free for all versions, though, including PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, Google Stadia, macOS, and PC. If you’re not played this one, it’s on sale for $13.99 (65 percent off) on Steam. Many consider it one of the best western RPGs ever made.
Disco Elysium came out in October 2019, but ZA/UM is updating it regularly. The Final Cut edition even included full voice acting, which is wild for an RPG with countless dialogue options.
Written by Kyle Campbell on behalf of GLHF.