With the help of just a few mods, Baldur's Gate 3 can go from a third-person experience you click your way through to a first-person RPG with WASD controls - and Larian Studios lead Swen Vincke himself wants to give the latter way to play a go.
A recent video from YouTuber Proxy Gate Tactician highlights a game-changing combination of mods, overhauling everything from camera tweaks to character movement. With all of the mods in place, including one that alters your Tav's size a bit to allow for first-person, the RPG feels more like a blend of Dragon Age and Skyrim than Baldur's Gate 3 - and it's one of the most unique ways I've ever seen Larian's virtual Dungeons & Dragons gem played.
I'm not the only one who feels that way, either. Responding to Proxy Gate Tactician's video in a recent post, Larian CEO Swen Vincke shares his thoughts on the combo of mods: "Now I want to play this - just look at it." I'm in the same boat as Vincke myself, and I can't wait to try to configure my game the same way so that I can pet Scratch in first-person and fully immerse myself within the glowing depths of the Underdark.
Now I want to play this - just look at it: https://t.co/BKUQlItAL6 - pic.twitter.com/YWCVlgmLPnOctober 23, 2024
All we need now is for the real-time combat mod to come to fruition fully - the sheer chaos of it would certainly be something to look forward to. With a first-person camera, clean WASD controls, and real-time combat, Baldur's Gate 3 would feel like a distant cousin to its former self. It probably won't happen for a while, though - the real-time combat mod is still "VERY barebones at the moment" and not "suitable for use with the campaign yet."